This simulator supports the elements of most water features, including submersed RGB lights, CMY lights from above, arching and articulating jets, fog, multi-level basins, digital on/off devices, and devices with more than one control channel such as a water switch and corresponding VFD. Originally developed in conjunction with Gilderfluke show control systems, it now supports any DMX-in source. Follow the directions above to live control 3D views and to replay (click "Play Recording" to stop, twice to replay).